topical media & game development
#mobile-application-10-DerbyApp-build-iphone-Classes-LauncherView.h / h
Appcelerator Titanium Mobile
Copyright (c) 2009-2011 by Appcelerator, Inc. All Rights Reserved.
Licensed under the terms of the Apache Public License
Please see the LICENSE included with this distribution for details.
WARNING: This is generated code. Modify at your own risk and without support.
// A good bit of this code was derived from the Three20 project
// and was customized to work inside DerbyApp
//
// All modifications by DerbyApp are licensed under
// the Apache License, Version 2.0
//
//
// Copyright 2009 Facebook
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
ifdef USE_TI_UIDASHBOARDVIEW
#import <UIKit/UIKit.h>
@protocol LauncherViewDelegate;
@interface LauncherView : UIView<UIScrollViewDelegate> {
@private
id<LauncherViewDelegate> delegate;
UIScrollView *scrollView;
UIPageControl *pager;
NSMutableArray *pages;
NSMutableArray *buttons;
NSInteger columnCount;
NSInteger rowCount;
LauncherButton *dragButton;
NSTimer* editHoldTimer;
NSTimer* springLoadTimer;
UITouch* dragTouch;
NSInteger positionOrigin;
CGPoint dragOrigin;
CGPoint touchOrigin;
BOOL editing;
BOOL springing;
BOOL editable;
}
@property(nonatomic) NSInteger columnCount;
@property(nonatomic) NSInteger rowCount;
@property(nonatomic) NSInteger currentPageIndex;
@property(nonatomic,assign) id<LauncherViewDelegate> delegate;
@property(nonatomic,readonly) BOOL editing;
@property(nonatomic,assign) BOOL editable;
(void)addItem:(LauncherItem*)item animated:(BOOL)animated;
(void)removeItem:(LauncherItem*)item animated:(BOOL)animated;
(void)beginEditing;
(void)endEditing;
(LauncherItem*)itemForIndex:(NSInteger)index;
(NSArray*)items;
@end
@protocol LauncherViewDelegate <NSObject>
@optional
(void)launcherView:(LauncherView*)launcher didAddItem:(LauncherItem*)item;
(void)launcherView:(LauncherView*)launcher didRemoveItem:(LauncherItem*)item;
(void)launcherView:(LauncherView*)launcher willDragItem:(LauncherItem*)item;
(void)launcherView:(LauncherView*)launcher didDragItem:(LauncherItem*)item;
(void)launcherView:(LauncherView*)launcher didMoveItem:(LauncherItem*)item;
(void)launcherView:(LauncherView*)launcher didSelectItem:(LauncherItem*)item;
(void)launcherViewDidBeginEditing:(LauncherView*)launcher;
(void)launcherViewDidEndEditing:(LauncherView*)launcher;
(BOOL)launcherViewShouldWobble:(LauncherView*)launcher;
@end
endif
(C) Æliens
04/09/2009
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