topical media & game development
#mobile-application-10-DerbyApp-build-iphone-Classes-TiMediaAudioSession.h / h
Appcelerator Titanium Mobile
Copyright (c) 2009-2011 by Appcelerator, Inc. All Rights Reserved.
Licensed under the terms of the Apache Public License
Please see the LICENSE included with this distribution for details.
WARNING: This is generated code. Modify at your own risk and without support.
ifdef USE_TI_MEDIA
extern NSString * const kTiMediaAudioSessionInterruptionBegin;
extern NSString * const kTiMediaAudioSessionInterruptionEnd;
extern NSString * const kTiMediaAudioSessionRouteChange;
extern NSString * const kTiMediaAudioSessionVolumeChange;
extern NSString * const kTiMediaAudioSessionInputChange;
typedef enum
{
TiMediaAudioSessionInputHeadsetInOut,
TiMediaAudioSessionInputReceiverAndMicrophone,
TiMediaAudioSessionInputHeadphonesAndMicrophone,
TiMediaAudioSessionInputLineOut,
TiMediaAudioSessionInputSpeaker,
TiMediaAudioSessionInputHeadphones,
TiMediaAudioSessionInputMicrophoneBuiltin,
TiMediaAudioSessionInputMuted,
TiMediaAudioSessionInputUnavailable,
TiMediaAudioSessionInputUnknown
}
TiMediaAudioSessionInputType;
@interface TiMediaAudioSession : NSObject {
@private
NSInteger count;
NSLock *lock;
}
@property (readwrite, assign) UInt32 sessionMode;
+(TiMediaAudioSession*)sharedSession;
-(void)startAudioSession;
-(void)stopAudioSession;
-(BOOL)canRecord;
-(BOOL)canPlayback;
-(BOOL)isActive;
-(TiMediaAudioSessionInputType)inputType;
-(CGFloat)volume;
-(BOOL)isAudioPlaying;
-(BOOL)hasInput;
@end
endif
(C) Æliens
04/09/2009
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