topical media & game development
graphic-canvas-ie-testcases-linewidth.htm / htm
<!DOCTYPE html>
<html>
<head>
<title>Line Width Test</title>
<style>
body {
text-align: center
}
</style>
<!--[if IE]><script type="text/javascript" src="graphic-canvas-ie-excanvas.js"></script><![endif]-->
<script>
window.onload = function() {
var ctx = document.getElementById('c').getContext('2d');
ctx.strokeStyle = 'black';
ctx.lineWidth = 1;
for (var i = 0; i < 100; i++) {
ctx.beginPath();
ctx.moveTo(49 + i / 100, i);
ctx.lineTo(49 + i / 100, i + 1);
ctx.closePath();
ctx.stroke();
}
for (var i = 0; i < 100; i++) {
ctx.beginPath();
ctx.moveTo(i, 49 + i / 100);
ctx.lineTo(i + 1, 49 + i / 100);
ctx.closePath();
ctx.stroke();
}
};
</script>
</head>
<body>
<canvas id=c width=100 height=100></canvas>
<p>This tests that lines work in the same way in different browsers when you are
using sub pixel coordinates.</p>
</body>
</html>
(C) Æliens
20/2/2008
You may not copy or print any of this material without explicit permission of the author or the publisher.
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