topical media & game development
#javascript-processing-example-basic-inputs-constrain.htm / htm
<!DOCTYPE html>
<html><head>
<script src="javascript-processing-example-processing.js"></script>
<script src="javascript-processing-example-init.js"></script>
<link rel="stylesheet" href="javascript-processing-example-style.css">
</head><body><h1><a href="http://ejohn.org/blog/processingjs/">Processing.js</a></h1>
<h2>Constrain</h2>
<p>Move the mouse across the screen to move the circle.
The program constrains the circle to its box.</p>
<p><a href="http://processing.org/learning/basics/constrain.html"><b>Original Processing.org Example:</b> Constrain</a><br>
<script type="application/processing">
float mx;
float my;
float easing = 0.05;
float esize = 25.0;
int box = 30;
void setup()
{
size(200, 200);
noStroke();
smooth();
ellipseMode(CENTER_RADIUS);
}
void draw()
{
background(51);
if(abs(mouseX - mx) > 0.1) {
mx = mx + (mouseX - mx) * easing;
}
if(abs(mouseY - my) > 0.1) {
my = my + (mouseY- my) * easing;
}
float distance = esize * 2;
mx = constrain(mx, box+distance, width-box-distance);
my = constrain(my, box+distance, height-box-distance);
fill(76);
rect(box+esize, box+esize, box*3, box*3);
fill(255);
ellipse(mx, my, esize, esize);
}
</script><canvas width="200" height="200"></canvas></p>
<div style="overflow: hidden; height: 0px; width: 0px;"></div>
<pre><b>// All Examples Written by <a href="http://reas.com/">Casey Reas</a> and <a href="http://benfry.com/">Ben Fry</a>
// unless otherwise stated.</b>
float mx;
float my;
float easing = 0.05;
float esize = 25.0;
int box = 30;
void setup()
{
size(200, 200);
noStroke();
smooth();
ellipseMode(CENTER_RADIUS);
}
void draw()
{
background(51);
if(abs(mouseX - mx) > 0.1) {
mx = mx + (mouseX - mx) * easing;
}
if(abs(mouseY - my) > 0.1) {
my = my + (mouseY- my) * easing;
}
float distance = esize * 2;
mx = constrain(mx, box+distance, width-box-distance);
my = constrain(my, box+distance, height-box-distance);
fill(76);
rect(box+esize, box+esize, box*3, box*3);
fill(255);
ellipse(mx, my, esize, esize);
}</pre>
</body></html>
(C) Æliens
20/2/2008
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