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#javascript-processing-example-basic-inputs-milliseconds.htm / htm



  <!DOCTYPE html>
  <html><head>
  <script src="javascript-processing-example-processing.js"></script>
  <script src="javascript-processing-example-init.js"></script>
  <link rel="stylesheet" href="javascript-processing-example-style.css">
  </head><body><h1><a href="http://ejohn.org/blog/processingjs/">Processing.js</a></h1>
  <h2>Milliseconds</h2>
  
  <p>A millisecond is 1/1000 of a second. 
  Processing keeps track of the number of milliseconds a program has run.
  By modifying this number with the modulo(%) operator, 
  different patterns in time are created.</p>
  
  <p><a href="http://processing.org/learning/basics/milliseconds.html"><b>Original Processing.org Example:</b> Milliseconds</a><br>
  <script type="application/processing">
  float scale;
  
  void setup()
  {
    size(200, 200);
    noStroke();
    scale = width/10;
  }
  
  void draw()
  { 
    for(int i=0; i<scale; i++) {
      colorMode(RGB, (i+1) * scale * 10);
      fill(millis()%((i+1) * scale * 10) );
      rect(i*scale, 0, scale, height);
    }
  }
  </script><canvas width="200" height="200"></canvas></p>
  <div style="overflow: hidden; height: 0px; width: 0px;"></div>
  
  <pre><b>// All Examples Written by <a href="http://reas.com/">Casey Reas</a> and <a href="http://benfry.com/">Ben Fry</a>
  // unless otherwise stated.</b>
  float scale;
  
  void setup()
  {
    size(200, 200);
    noStroke();
    scale = width/10;
  }
  
  void draw()
  { 
    for(int i=0; i&lt;scale; i++) {
      colorMode(RGB, (i+1) * scale * 10);
      fill(millis()%((i+1) * scale * 10) );
      rect(i*scale, 0, scale, height);
    }
  }</pre>
  </body></html>
  


(C) Æliens 20/2/2008

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