topical media & game development
#javascript-processing-example-basic-math-distance2d.htm / htm
<!DOCTYPE html>
<html><head>
<script src="javascript-processing-example-processing.js"></script>
<script src="javascript-processing-example-init.js"></script>
<link rel="stylesheet" href="javascript-processing-example-style.css">
</head><body><h1><a href="http://ejohn.org/blog/processingjs/">Processing.js</a></h1>
<h2>Distance2D</h2>
<p>Move the mouse across the image to obscure and reveal the matrix.
Measures the distance from the mouse to each square and sets the
size proportionally.</p>
<p><a href="http://processing.org/learning/basics/distance2d.html"><b>Original Processing.org Example:</b> Distance2D</a><br>
<script type="application/processing">
float max_distance;
void setup() {
size(200, 200);
smooth();
noStroke();
max_distance = dist(0, 0, width, height);
}
void draw()
{
background(51);
for(int i = 0; i <= width; i += 20) {
for(int j = 0; j <= width; j += 20) {
float size = dist(mouseX, mouseY, i, j);
size = size/max_distance * 66;
//opera.postError(i, j, size);
ellipse(i, j, size, size);
}
}
}
</script><canvas width="200" height="200"></canvas></p>
<div style="overflow: hidden; height: 0px; width: 0px;"></div>
<pre><b>// All Examples Written by <a href="http://reas.com/">Casey Reas</a> and <a href="http://benfry.com/">Ben Fry</a>
// unless otherwise stated.</b>
float max_distance;
void setup() {
size(200, 200);
smooth();
noStroke();
max_distance = dist(0, 0, width, height);
}
void draw()
{
background(51);
for(int i = 0; i <= width; i += 20) {
for(int j = 0; j <= width; j += 20) {
float size = dist(mouseX, mouseY, i, j);
size = size/max_distance * 66;
ellipse(i, j, size, size);
}
}
}</pre>
</body></html>
(C) Æliens
20/2/2008
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