topical media & game development
#javascript-processing-example-topic-drawing-pulses.htm / htm
<!DOCTYPE html>
<html><head>
<script src="javascript-processing-example-processing.js"></script>
<script src="javascript-processing-example-init.js"></script>
<link rel="stylesheet" href="javascript-processing-example-style.css">
</head><body><h1><a href="http://ejohn.org/blog/processingjs/">Processing.js</a></h1>
<h2>Pulses</h2>
<p>Software drawing instruments can follow a rhythm or abide by rules independent
of drawn gestures. This is a form of collaborative drawing in which the draftsperson
controls some aspects of the image and the software controls others.</p>
<p><a href="http://processing.org/learning/topics/pulses.html"><b>Original Processing.org Example:</b> Pulses</a><br>
<script type="application/processing">
int angle = 0;
void setup()
{
size(200, 200);
background(102);
smooth();
noStroke();
fill(0, 102);
}
void draw()
{
// Draw only when mouse is pressed
if (mousePressed == true) {
angle += 10;
float val = cos(radians(angle)) * 6.0;
for (int a = 0; a < 360; a += 75) {
float xoff = cos(radians(a)) * val;
float yoff = sin(radians(a)) * val;
fill(0);
ellipse(mouseX + xoff, mouseY + yoff, val/2, val/2);
}
fill(255);
ellipse(mouseX, mouseY, 2, 2);
}
}
</script><canvas width="200" height="200"></canvas></p>
<div style="overflow: hidden; height: 0px; width: 0px;"></div>
<pre><b>// All Examples Written by <a href="http://reas.com/">Casey Reas</a> and <a href="http://benfry.com/">Ben Fry</a>
// unless otherwise stated.</b>
int angle = 0;
void setup()
{
size(200, 200);
background(102);
smooth();
noStroke();
fill(0, 102);
}
void draw()
{
// Draw only when mouse is pressed
if (mousePressed == true) {
angle += 10;
float val = cos(radians(angle)) * 6.0;
for (int a = 0; a < 360; a += 75) {
float xoff = cos(radians(a)) * val;
float yoff = sin(radians(a)) * val;
fill(0);
ellipse(mouseX + xoff, mouseY + yoff, val/2, val/2);
}
fill(255);
ellipse(mouseX, mouseY, 2, 2);
}
}</pre>
</body></html>
(C) Æliens
20/2/2008
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