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graphic-canvas-util-pixastic-actions-blend.js / js



  /*
   * Pixastic Lib - Blend - v0.1.0
   * Copyright (c) 2008 Jacob Seidelin, jseidelin@nihilogic.dk, http://blog.nihilogic.dk/
   * MIT License [http://www.opensource.org/licenses/mit-license.php]
   */
  
  Pixastic.Actions.blend = {
  
          process : function(params) {
                  var amount = parseFloat(params.options.amount);
                  var mode = (params.options.mode || "normal").toLowerCase();
                  var image = params.options.image;
  
                  amount = Math.max(0,Math.min(1,amount));
  
                  if (!image) return false;
  
                  if (Pixastic.Client.hasCanvasImageData()) {
                          var rect = params.options.rect;
                          var data = Pixastic.prepareData(params);
                          var w = rect.width;
                          var h = rect.height;
  
                          params.useData = false;
  
                          var otherCanvas = document.createElement("canvas");
                          otherCanvas.width = params.canvas.width;
                          otherCanvas.height = params.canvas.height;
                          var otherCtx = otherCanvas.getContext("2d");
                          otherCtx.drawImage(image,0,0);
  
                          var params2 = {canvas:otherCanvas,options:params.options};
                          var data2 = Pixastic.prepareData(params2);
                          var dataDesc2 = params2.canvasData;
  
                          var p = w*h;
                          var pix = p*4;
                          var pix1, pix2;
                          var r1, g1, b1;
                          var r2, g2, b2;
                          var r3, g3, b3;
                          var r4, g4, b4;
  
                          var dataChanged = false;
  
                          switch (mode) {
                                  case "normal" : 
                                          //while (p--) {
                                          //        data2[pix-=4] = data2[pix];
                                          //        data2[pix1=pix+1] = data2[pix1];
                                          //        data2[pix2=pix+2] = data2[pix2];
                                          //}
                                          break;
  
                                  case "multiply" : 
                                          while (p--) {
                                                  data2[pix-=4] = data[pix] * data2[pix] / 255;
                                                  data2[pix1=pix+1] = data[pix1] * data2[pix1] / 255;
                                                  data2[pix2=pix+2] = data[pix2] * data2[pix2] / 255;
                                          }
                                          dataChanged = true;
                                          break;
  
                                  case "lighten" : 
                                          while (p--) {
                                                  if ((r1 = data[pix-=4]) > data2[pix])
                                                          data2[pix] = r1;
                                                  if ((g1 = data[pix1=pix+1]) > data2[pix1])
                                                          data2[pix1] = g1;
                                                  if ((b1 = data[pix2=pix+2]) > data2[pix2])
                                                          data2[pix2] = b1;
                                          }
                                          dataChanged = true;
                                          break;
  
                                  case "darken" : 
                                          while (p--) {
                                                  if ((r1 = data[pix-=4]) < data2[pix])
                                                          data2[pix] = r1;
                                                  if ((g1 = data[pix1=pix+1]) < data2[pix1])
                                                          data2[pix1] = g1;
                                                  if ((b1 = data[pix2=pix+2]) < data2[pix2])
                                                          data2[pix2] = b1;
  
                                          }
                                          dataChanged = true;
                                          break;
  
                                  case "darkercolor" : 
                                          while (p--) {
                                                  if (((r1 = data[pix-=4])*0.3+(g1 = data[pix1=pix+1])*0.59+(b1 = data[pix2=pix+2])*0.11) <= (data2[pix]*0.3+data2[pix1]*0.59+data2[pix2]*0.11)) {
                                                          data2[pix] = r1;
                                                          data2[pix1] = g1;
                                                          data2[pix2] = b1;
                                                  }
                                          }
                                          dataChanged = true;
                                          break;
  
                                  case "lightercolor" : 
                                          while (p--) {
                                                  if (((r1 = data[pix-=4])*0.3+(g1 = data[pix1=pix+1])*0.59+(b1 = data[pix2=pix+2])*0.11) > (data2[pix]*0.3+data2[pix1]*0.59+data2[pix2]*0.11)) {
                                                          data2[pix] = r1;
                                                          data2[pix1] = g1;
                                                          data2[pix2] = b1;
                                                  }
                                          }
                                          dataChanged = true;
                                          break;
  
                                  case "lineardodge" : 
                                          otherCtx.globalCompositeOperation = "source-over";
                                          otherCtx.drawImage(params.canvas, 0, 0);
                                          otherCtx.globalCompositeOperation = "lighter";
                                          otherCtx.drawImage(image, 0, 0);
  
                                          /*
                                          while (p--) {
                                                  if ((r3 = data[pix-=4] + data2[pix]) > 255)
                                                          data2[pix] = 255;
                                                  else
                                                          data2[pix] = r3;
                                                  if ((g3 = data[pix1=pix+1] + data2[pix1]) > 255)
                                                          data2[pix1] = 255;
                                                  else
                                                          data2[pix1] = g3;
                                                  if ((b3 = data[pix2=pix+2] + data2[pix2]) > 255)
                                                          data2[pix2] = 255;
                                                  else
                                                          data2[pix2] = b3;
                                          }
                                          dataChanged = true;
  					*/
  
                                          break;
  
                                  case "linearburn" : 
                                          while (p--) {
                                                  if ((r3 = data[pix-=4] + data2[pix]) < 255)
                                                          data2[pix] = 0;
                                                  else
                                                          data2[pix] = (r3 - 255);
                                                  if ((g3 = data[pix1=pix+1] + data2[pix1]) < 255)
                                                          data2[pix1] = 0;
                                                  else
                                                          data2[pix1] = (g3 - 255);
                                                  if ((b3 = data[pix2=pix+2] + data2[pix2]) < 255)
                                                          data2[pix2] = 0;
                                                  else
                                                          data2[pix2] = (b3 - 255);
                                          }
                                          dataChanged = true;
                                          break;
  
                                  case "difference" : 
                                          while (p--) {
                                                  if ((r3 = data[pix-=4] - data2[pix]) < 0)
                                                          data2[pix] = -r3;
                                                  else
                                                          data2[pix] = r3;
                                                  if ((g3 = data[pix1=pix+1] - data2[pix1]) < 0)
                                                          data2[pix1] = -g3;
                                                  else
                                                          data2[pix1] = g3;
                                                  if ((b3 = data[pix2=pix+2] - data2[pix2]) < 0)
                                                          data2[pix2] = -b3;
                                                  else
                                                          data2[pix2] = b3;
                                          }
                                          dataChanged = true;
                                          break;
  
                                  case "screen" : 
                                          while (p--) {
                                                  data2[pix-=4] = (255 - ( ((255-data2[pix])*(255-data[pix])) >> 8));
                                                  data2[pix1=pix+1] = (255 - ( ((255-data2[pix1])*(255-data[pix1])) >> 8));
                                                  data2[pix2=pix+2] = (255 - ( ((255-data2[pix2])*(255-data[pix2])) >> 8));
                                          }
                                          dataChanged = true;
                                          break;
  
                                  case "exclusion" : 
                                          var div_2_255 = 2 / 255;
                                          while (p--) {
                                                  data2[pix-=4] = (r1 = data[pix]) - (r1 * div_2_255 - 1) * data2[pix];
                                                  data2[pix1=pix+1] = (g1 = data[pix1]) - (g1 * div_2_255 - 1) * data2[pix1];
                                                  data2[pix2=pix+2] = (b1 = data[pix2]) - (b1 * div_2_255 - 1) * data2[pix2];
                                          }
                                          dataChanged = true;
                                          break;
  
                                  case "overlay" : 
                                          var div_2_255 = 2 / 255;
                                          while (p--) {
                                                  if ((r1 = data[pix-=4]) < 128)
                                                          data2[pix] = data2[pix]*r1*div_2_255;
                                                  else
                                                          data2[pix] = 255 - (255-data2[pix])*(255-r1)*div_2_255;
  
                                                  if ((g1 = data[pix1=pix+1]) < 128)
                                                          data2[pix1] = data2[pix1]*g1*div_2_255;
                                                  else
                                                          data2[pix1] = 255 - (255-data2[pix1])*(255-g1)*div_2_255;
  
                                                  if ((b1 = data[pix2=pix+2]) < 128)
                                                          data2[pix2] = data2[pix2]*b1*div_2_255;
                                                  else
                                                          data2[pix2] = 255 - (255-data2[pix2])*(255-b1)*div_2_255;
  
                                          }
                                          dataChanged = true;
                                          break;
  
                                  case "softlight" : 
                                          var div_2_255 = 2 / 255;
                                          while (p--) {
                                                  if ((r1 = data[pix-=4]) < 128)
                                                          data2[pix] = ((data2[pix]>>1) + 64) * r1 * div_2_255;
                                                  else
                                                          data2[pix] = 255 - (191 - (data2[pix]>>1)) * (255-r1) * div_2_255;
  
                                                  if ((g1 = data[pix1=pix+1]) < 128)
                                                          data2[pix1] = ((data2[pix1]>>1)+64) * g1 * div_2_255;
                                                  else
                                                          data2[pix1] = 255 - (191 - (data2[pix1]>>1)) * (255-g1) * div_2_255;
  
                                                  if ((b1 = data[pix2=pix+2]) < 128)
                                                          data2[pix2] = ((data2[pix2]>>1)+64) * b1 * div_2_255;
                                                  else
                                                          data2[pix2] = 255 - (191 - (data2[pix2]>>1)) * (255-b1) * div_2_255;
  
                                          }
                                          dataChanged = true;
                                          break;
  
                                  case "hardlight" : 
                                          var div_2_255 = 2 / 255;
                                          while (p--) {
                                                  if ((r2 = data2[pix-=4]) < 128)
                                                          data2[pix] = data[pix] * r2 * div_2_255;
                                                  else
                                                          data2[pix] = 255 - (255-data[pix]) * (255-r2) * div_2_255;
  
                                                  if ((g2 = data2[pix1=pix+1]) < 128)
                                                          data2[pix1] = data[pix1] * g2 * div_2_255;
                                                  else
                                                          data2[pix1] = 255 - (255-data[pix1]) * (255-g2) * div_2_255;
  
                                                  if ((b2 = data2[pix2=pix+2]) < 128)
                                                          data2[pix2] = data[pix2] * b2 * div_2_255;
                                                  else
                                                          data2[pix2] = 255 - (255-data[pix2]) * (255-b2) * div_2_255;
  
                                          }
                                          dataChanged = true;
                                          break;
  
                                  case "colordodge" : 
                                          while (p--) {
                                                  if ((r3 = (data[pix-=4]<<8)/(255-(r2 = data2[pix]))) > 255 || r2 == 255)
                                                          data2[pix] = 255;
                                                  else
                                                          data2[pix] = r3;
  
                                                  if ((g3 = (data[pix1=pix+1]<<8)/(255-(g2 = data2[pix1]))) > 255 || g2 == 255)
                                                          data2[pix1] = 255;
                                                  else
                                                          data2[pix1] = g3;
  
                                                  if ((b3 = (data[pix2=pix+2]<<8)/(255-(b2 = data2[pix2]))) > 255 || b2 == 255)
                                                          data2[pix2] = 255;
                                                  else
                                                          data2[pix2] = b3;
                                          }
                                          dataChanged = true;
                                          break;
  
                                  case "colorburn" : 
                                          while (p--) {
                                                  if ((r3 = 255-((255-data[pix-=4])<<8)/data2[pix]) < 0 || data2[pix] == 0)
                                                          data2[pix] = 0;
                                                  else
                                                          data2[pix] = r3;
  
                                                  if ((g3 = 255-((255-data[pix1=pix+1])<<8)/data2[pix1]) < 0 || data2[pix1] == 0)
                                                          data2[pix1] = 0;
                                                  else
                                                          data2[pix1] = g3;
  
                                                  if ((b3 = 255-((255-data[pix2=pix+2])<<8)/data2[pix2]) < 0 || data2[pix2] == 0)
                                                          data2[pix2] = 0;
                                                  else
                                                          data2[pix2] = b3;
                                          }
                                          dataChanged = true;
                                          break;
  
                                  case "linearlight" : 
                                          while (p--) {
                                                  if ( ((r3 = 2*(r2=data2[pix-=4])+data[pix]-256) < 0) || (r2 < 128 && r3 < 0)) {
                                                          data2[pix] = 0
                                                  } else {
                                                          if (r3 > 255)
                                                                  data2[pix] = 255;
                                                          else
                                                                  data2[pix] = r3;
                                                  }
                                                  if ( ((g3 = 2*(g2=data2[pix1=pix+1])+data[pix1]-256) < 0) || (g2 < 128 && g3 < 0)) {
                                                          data2[pix1] = 0
                                                  } else {
                                                          if (g3 > 255)
                                                                  data2[pix1] = 255;
                                                          else
                                                                  data2[pix1] = g3;
                                                  }
                                                  if ( ((b3 = 2*(b2=data2[pix2=pix+2])+data[pix2]-256) < 0) || (b2 < 128 && b3 < 0)) {
                                                          data2[pix2] = 0
                                                  } else {
                                                          if (b3 > 255)
                                                                  data2[pix2] = 255;
                                                          else
                                                                  data2[pix2] = b3;
                                                  }
                                          }
                                          dataChanged = true;
                                          break;
  
                                  case "vividlight" : 
                                          while (p--) {
                                                  if ((r2=data2[pix-=4]) < 128) {
                                                          if (r2) {
                                                                  if ((r3 = 255 - ((255-data[pix])<<8) / (2*r2)) < 0) 
                                                                          data2[pix] = 0;
                                                                  else
                                                                          data2[pix] = r3
                                                          } else {
                                                                  data2[pix] = 0;
                                                          }
                                                  } else if ((r3 = (r4=2*r2-256)) < 255) {
                                                          if ((r3 = (data[pix]<<8)/(255-r4)) > 255) 
                                                                  data2[pix] = 255;
                                                          else
                                                                  data2[pix] = r3;
                                                  } else {
                                                          if (r3 < 0) 
                                                                  data2[pix] = 0;
                                                          else
                                                                  data2[pix] = r3
                                                  }
  
                                                  if ((g2=data2[pix1=pix+1]) < 128) {
                                                          if (g2) {
                                                                  if ((g3 = 255 - ((255-data[pix1])<<8) / (2*g2)) < 0) 
                                                                          data2[pix1] = 0;
                                                                  else
                                                                          data2[pix1] = g3;
                                                          } else {
                                                                  data2[pix1] = 0;
                                                          }
                                                  } else if ((g3 = (g4=2*g2-256)) < 255) {
                                                          if ((g3 = (data[pix1]<<8)/(255-g4)) > 255)
                                                                  data2[pix1] = 255;
                                                          else
                                                                  data2[pix1] = g3;
                                                  } else {
                                                          if (g3 < 0) 
                                                                  data2[pix1] = 0;
                                                          else
                                                                  data2[pix1] = g3;
                                                  }
  
                                                  if ((b2=data2[pix2=pix+2]) < 128) {
                                                          if (b2) {
                                                                  if ((b3 = 255 - ((255-data[pix2])<<8) / (2*b2)) < 0) 
                                                                          data2[pix2] = 0;
                                                                  else
                                                                          data2[pix2] = b3;
                                                          } else {
                                                                  data2[pix2] = 0;
                                                          }
                                                  } else if ((b3 = (b4=2*b2-256)) < 255) {
                                                          if ((b3 = (data[pix2]<<8)/(255-b4)) > 255) 
                                                                  data2[pix2] = 255;
                                                          else
                                                                  data2[pix2] = b3;
                                                  } else {
                                                          if (b3 < 0) 
                                                                  data2[pix2] = 0;
                                                          else
                                                                  data2[pix2] = b3;
                                                  }
                                          }
                                          dataChanged = true;
                                          break;
  
                                  case "pinlight" : 
                                          while (p--) {
                                                  if ((r2=data2[pix-=4]) < 128)
                                                          if ((r1=data[pix]) < (r4=2*r2))
                                                                  data2[pix] = r1;
                                                          else
                                                                  data2[pix] = r4;
                                                  else
                                                          if ((r1=data[pix]) > (r4=2*r2-256))
                                                                  data2[pix] = r1;
                                                          else
                                                                  data2[pix] = r4;
  
                                                  if ((g2=data2[pix1=pix+1]) < 128)
                                                          if ((g1=data[pix1]) < (g4=2*g2))
                                                                  data2[pix1] = g1;
                                                          else
                                                                  data2[pix1] = g4;
                                                  else
                                                          if ((g1=data[pix1]) > (g4=2*g2-256))
                                                                  data2[pix1] = g1;
                                                          else
                                                                  data2[pix1] = g4;
  
                                                  if ((r2=data2[pix2=pix+2]) < 128)
                                                          if ((r1=data[pix2]) < (r4=2*r2))
                                                                  data2[pix2] = r1;
                                                          else
                                                                  data2[pix2] = r4;
                                                  else
                                                          if ((r1=data[pix2]) > (r4=2*r2-256))
                                                                  data2[pix2] = r1;
                                                          else
                                                                  data2[pix2] = r4;
                                          }
                                          dataChanged = true;
                                          break;
  
                                  case "hardmix" : 
                                          while (p--) {
                                                  if ((r2 = data2[pix-=4]) < 128)
                                                          if (255 - ((255-data[pix])<<8)/(2*r2) < 128 || r2 == 0)
                                                                  data2[pix] = 0;
                                                          else
                                                                  data2[pix] = 255;
                                                  else if ((r4=2*r2-256) < 255 && (data[pix]<<8)/(255-r4) < 128)
                                                          data2[pix] = 0;
                                                  else
                                                          data2[pix] = 255;
  
                                                  if ((g2 = data2[pix1=pix+1]) < 128)
                                                          if (255 - ((255-data[pix1])<<8)/(2*g2) < 128 || g2 == 0)
                                                                  data2[pix1] = 0;
                                                          else
                                                                  data2[pix1] = 255;
                                                  else if ((g4=2*g2-256) < 255 && (data[pix1]<<8)/(255-g4) < 128)
                                                          data2[pix1] = 0;
                                                  else
                                                          data2[pix1] = 255;
  
                                                  if ((b2 = data2[pix2=pix+2]) < 128)
                                                          if (255 - ((255-data[pix2])<<8)/(2*b2) < 128 || b2 == 0)
                                                                  data2[pix2] = 0;
                                                          else
                                                                  data2[pix2] = 255;
                                                  else if ((b4=2*b2-256) < 255 && (data[pix2]<<8)/(255-b4) < 128)
                                                          data2[pix2] = 0;
                                                  else
                                                          data2[pix2] = 255;
                                          }
                                          dataChanged = true;
                                          break;
                          }
  
                          if (dataChanged) 
                                  otherCtx.putImageData(dataDesc2,0,0);
  
                          var ctx = params.canvas.getContext("2d");
                          ctx.save();
                          ctx.globalAlpha = amount;
                          ctx.drawImage(
                                  otherCanvas,
                                  0,0,rect.width,rect.height,
                                  rect.left,rect.top,rect.width,rect.height
                          );
                          ctx.globalAlpha = 1;
                          ctx.restore();
  
                          return true;
                  }
          },
          checkSupport : function() {
                  return Pixastic.Client.hasCanvasImageData();
          }
  }


(C) Æliens 20/2/2008

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