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#javascript-physics-js-box2d-collision-b2Bound.js / js



  /*
  * Copyright (c) 2006-2007 Erin Catto 
* This software is provided 'as-is', without any express or implied
* warranty.  In no event will the authors be held liable for any damages
* arising from the use of this software.
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked, and must not be
* misrepresented the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/

var b2Bound = Class.create();
b2Bound.prototype = {
        IsLower: function(){ return (this.value & 1) == 0; },
        IsUpper: function(){ return (this.value & 1) == 1; },
        Swap: function(b){
                var tempValue = this.value;
                var tempProxyId = this.proxyId;
                var tempStabbingCount = this.stabbingCount;

                this.value = b.value;
                this.proxyId = b.proxyId;
                this.stabbingCount = b.stabbingCount;

                b.value = tempValue;
                b.proxyId = tempProxyId;
                b.stabbingCount = tempStabbingCount;
        },

        value: 0,
        proxyId: 0,
        stabbingCount: 0,

        initialize: function() {}}



  *
  * This software is provided 'as-is', without any express or implied
  * warranty.  In no event will the authors be held liable for any damages
  * arising from the use of this software.
  * Permission is granted to anyone to use this software for any purpose,
  * including commercial applications, and to alter it and redistribute it
  * freely, subject to the following restrictions:
  * 1. The origin of this software must not be misrepresented; you must not
  * claim that you wrote the original software. If you use this software
  * in a product, an acknowledgment in the product documentation would be
  * appreciated but is not required.
  * 2. Altered source versions must be plainly marked, and must not be
  * misrepresented the original software.
  * 3. This notice may not be removed or altered from any source distribution.
  */
  
  var b2Bound = Class.create();
  b2Bound.prototype = {
          IsLower: function(){ return (this.value & 1) == 0; },
          IsUpper: function(){ return (this.value & 1) == 1; },
          Swap: function(b){
                  var tempValue = this.value;
                  var tempProxyId = this.proxyId;
                  var tempStabbingCount = this.stabbingCount;
  
                  this.value = b.value;
                  this.proxyId = b.proxyId;
                  this.stabbingCount = b.stabbingCount;
  
                  b.value = tempValue;
                  b.proxyId = tempProxyId;
                  b.stabbingCount = tempStabbingCount;
          },
  
          value: 0,
          proxyId: 0,
          stabbingCount: 0,
  
          initialize: function() {}}
  


(C) Æliens 20/2/2008

You may not copy or print any of this material without explicit permission of the author or the publisher. In case of other copyright issues, contact the author.