/* Script Provided by Will Goldstone as part of Unity Game Development Essentials book assets */ /* Please Do Not Remove this comment - this script is for reference only */ static var charge : int = 0; var charge1tex : Texture2D; var charge2tex : Texture2D; var charge3tex : Texture2D; var charge4tex : Texture2D; var charge0tex : Texture2D; function Start(){ guiTexture.enabled = false; charge = 0; } function Update () { if(charge == 1){ guiTexture.texture = charge1tex; guiTexture.enabled = true; } else if(charge == 2){ guiTexture.texture = charge2tex; } else if(charge == 3){ guiTexture.texture = charge3tex; } else if(charge == 4){ guiTexture.texture = charge4tex; } else{ guiTexture.texture = charge0tex; } }