/* Script Provided by Will Goldstone as part of Unity Game Development Essentials book assets */ /* Please Do Not Remove this comment - this script is for reference only */ static var textOn : boolean = false; static var message : String; private var timer : float = 0.0; function Start(){ timer = 0.0; textOn = false; guiText.text = ""; } function Update () { if(textOn){ guiText.enabled = true; guiText.text = message; timer += Time.deltaTime; } if(timer >=5){ textOn = false; guiText.enabled = false; timer = 0.0; } }