// This script goes on any GameObject in your scene that you will track with the camera. // It'll help customize the camera tracking to your specific object to polish your game. // See the GetGoalPosition () function in CameraScrolling.js for an explanation of these variables. var heightOffset = 0.0; var distanceModifier = 1.0; var velocityLookAhead = 0.15; var maxLookAhead = Vector2 (3.0, 3.0);