topical media & game development
mobile-game-ch08-spriter-basic-spriter.js / js
var fs = require('fs'),
Canvas = require('canvas'),
canvas = new Canvas(200,200),
ctx = canvas.getContext('2d');
ctx.fillStyle = "#CCC";
ctx.fillRect(0,0,100,100);
ctx.fillStyle = "#C00";
ctx.fillRect(50,50,100,100);
fs.writeFileSync("mobile-game-ch08-spriter-sprites.png",canvas.toBuffer());
(C) Æliens
04/09/2009
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