topical media & game development
flex-component-receive-method.mx
flex-component-receive-method.mx
[swf]
flex
<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" creationComplete="init()" backgroundGradientColors="[#ffffff, #ffffff]" width="400" height="200">
<mx:Script>
<![CDATA[
import flx.external.FlashInterface;
import flx.events.FlashInterfaceEvent;
[Embed(source="local/flex/assets/images/flex_icon.png")]
[Bindable]
public var logo:Class;
private function init():void
{
var swfId:String = Application.application.parameters.swfId;
FlashInterface.publish(this, true);
}
public function nextValue():Number
{
var nextValue:Number = Math.round((slider.value % slider.maximum) + 1);
slider.value = nextValue;
return nextValue;
}
]]>
</mx:Script>
<mx:Canvas cornerRadius="8" borderStyle="solid" left="5" top="5" bottom="5" right="5">
<mx:HSlider x="32.5" y="137" width="323" minimum="1" maximum="7" id="slider" showDataTip="true"/>
<mx:Image x="330" y="10" width="48" height="48" source="{logo}" scaleContent="false"/>
</mx:Canvas>
<mx:Label x="14" y="6" text="Flash 9 - Receive Method" fontWeight="bold" fontStyle="italic" fontSize="16" fontFamily="Arial" color="#cc0000"/>
<mx:Label x="14" y="33" text="FlashInterface.register" fontWeight="bold" fontSize="12"/>
<mx:Text x="14" y="111" fontSize="11" text="Will increment the slider from the caller."/>
</mx:Application>
(C) Æliens
27/08/2009
You may not copy or print any of this material without explicit permission of the author or the publisher.
In case of other copyright issues, contact the author.