y) s = y; else s = x;
player.scaleX = s * fx; player.scaleY = s * fy;
return s;
}
private function init():void {
trace("app");
}
private function finalize():void {
trace("finished: " + this.width + " " + this.height );
//trace("stage: " + stage.stageWidth + " " + stage.stageHeight );
player.image = "@logo.jpg";
resize(1.0,0.8);
trace("resized: " + this.width + " " + this.height );
// player.ximpel.start();
//player.index=0;
player.go();
}
]]>