y) s = y; else s = x; player.scaleX = s * fx; player.scaleY = s * fy; return s; } private function init():void { trace("app"); } private function finalize():void { trace("finished: " + this.width + " " + this.height ); //trace("stage: " + stage.stageWidth + " " + stage.stageHeight ); player.image = "@logo.jpg"; resize(1.0,0.8); trace("resized: " + this.width + " " + this.height ); // player.ximpel.start(); //player.index=0; player.go(); } ]]>