// Learning Processing // Daniel Shiffman // http://www.learningprocessing.com // Example 3-6: Interactive Zoog? void setup() { // Set the size of the window size(200,200); smooth(); // The frame rate is set to 30 frames per second. frameRate(30); } void draw() { // Draw a black background background(255); // Set ellipses and rects to CENTER mode ellipseMode(CENTER); rectMode(CENTER); // Draw Zoog's body stroke(0); fill(175); rect(mouseX,mouseY,20,100); // Draw Zoog's head stroke(0); fill(255); ellipse(mouseX,mouseY-30,60,60); // Draw Zoog's eyes // The eye color is determined by the mouse location. fill(mouseX,0,mouseY); ellipse(mouseX-19,mouseY-30,16,32); ellipse(mouseX+19,mouseY-30,16,32); // Draw Zoog's legs stroke(0); // The legs are drawn according to the mouse location and the previous mouse location. line(mouseX-10,mouseY+50,pmouseX-10,pmouseY+60); line(mouseX+10,mouseY+50,pmouseX+10,pmouseY+60); } void mousePressed() { println("Take me to your leader!"); }