// Learning Processing // Daniel Shiffman // http://www.learningprocessing.com // Example 16-4: Display QuickTime movie import processing.video.*; // Step 1. Declare Movie object Movie movie; void setup() { size(320,240); // Step 2. Initialize Movie object // Movie file should be in data folder movie = new Movie(this, "cat.mov"); // Step 3. Start movie playing movie.loop(); } // Step 4. Read new frames from movie void movieEvent(Movie movie) { movie.read(); } void draw() { // Step 5. Display movie. image(movie,0,0); }