/** * Primitives 3D. * * Placing mathematically 3D objects in synthetic space. * The lights() method reveals their imagined dimension. * The box() and sphere() functions each have one parameter * which is used to specify their size. These shapes are * positioned using the translate() function. */ size(640, 360, P3D); background(0); lights(); noStroke(); pushMatrix(); translate(130, height/2, 0); rotateY(1.25); rotateX(-0.4); box(100); popMatrix(); noFill(); stroke(255); pushMatrix(); translate(500, height*0.35, -200); sphere(280); popMatrix();