/** * Lights 1. * * Uses the default lights to show a simple box. The lights() function * is used to turn on the default lighting. */ float spin = 0.0; void setup() { size(640, 360, P3D); noStroke(); } void draw() { background(51); lights(); spin += 0.01; pushMatrix(); translate(width/2, height/2, 0); rotateX(PI/9); rotateY(PI/5 + spin); box(150); popMatrix(); }