topical media & game development
graphic-processing-site-examples-Libraries-Minim--Sound--FrequencyEnergy-BeatListener.pde / pde
class BeatListener implements AudioListener
{
private BeatDetect beat;
private AudioPlayer source;
BeatListener(BeatDetect beat, AudioPlayer source)
{
this.source = source;
this.source.addListener(this);
this.beat = beat;
}
void samples(float[] samps)
{
beat.detect(source.mix);
}
void samples(float[] sampsL, float[] sampsR)
{
beat.detect(source.mix);
}
}
(C) Æliens
20/2/2008
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