topical media & game development
graphic-processing-site-examples-Topics-Drawing-Animator-Animator.pde / pde
Animator.
Click and drag to draw and start the program.
A simple animation tool that displays a continuous cycle of
twenty-four images. Each image is displayed for 30 milliseconds
to create animation. While each image is displayed, it’s possible
to draw directly into it by pressing the mouse and moving the cursor.
int currentFrame = 0;
PImage[] frames = new PImage[24];
int lastTime = 0;
void setup()
{
size(640, 200);
strokeWeight(12);
smooth();
background(204);
for (int i = 0; i < frames.length; i++) {
frames[i] = get(); // Create a blank frame
}
}
void draw()
{
int currentTime = millis();
if (currentTime > lastTime+30) {
nextFrame();
lastTime = currentTime;
}
if (mousePressed == true) {
line(pmouseX, pmouseY, mouseX, mouseY);
}
}
void nextFrame()
{
frames[currentFrame] = get(); // Get the display window
currentFrame++; // Increment to next frame
if (currentFrame >= frames.length) {
currentFrame = 0;
}
image(frames[currentFrame], 0, 0);
}
(C) Æliens
20/2/2008
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