topical media & game development

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graphic-processing-site-examples-Topics-Drawing-Animator-Animator.pde / pde



  
Animator. Click and drag to draw and start the program. A simple animation tool that displays a continuous cycle of twenty-four images. Each image is displayed for 30 milliseconds to create animation. While each image is displayed, it’s possible to draw directly into it by pressing the mouse and moving the cursor.

  
  
  int currentFrame = 0;
  PImage[] frames = new PImage[24];
  int lastTime = 0;
  
  void setup() 
  {
    size(640, 200);
    strokeWeight(12);
    smooth();
    background(204);
    for (int i = 0; i < frames.length; i++) {
      frames[i] = get(); // Create a blank frame
    }
  }
  
  void draw() 
  {
    int currentTime = millis();
    if (currentTime > lastTime+30) {
      nextFrame();
      lastTime = currentTime;
    }
    if (mousePressed == true) {
      line(pmouseX, pmouseY, mouseX, mouseY);
    }
  }
  
  void nextFrame() 
  {
    frames[currentFrame] = get(); // Get the display window
    currentFrame++; // Increment to next frame
    if (currentFrame >= frames.length) {
      currentFrame = 0;
    }
    image(frames[currentFrame], 0, 0);
  }
  
  


(C) Æliens 20/2/2008

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