topical media & game development
graphic-processing-site-examples-Topics-Drawing-Pattern-Pattern.pde / pde
Patterns.
Move the cursor over the image to draw with a software tool
which responds to the speed of the mouse.
void setup()
{
size(640, 360);
background(102);
smooth();
}
void draw()
{
// Call the variableEllipse() method and send it the
// parameters for the current mouse position
// and the previous mouse position
variableEllipse(mouseX, mouseY, pmouseX, pmouseY);
}
// The simple method variableEllipse() was created specifically
// for this program. It calculates the speed of the mouse
// and draws a small ellipse if the mouse is moving slowly
// and draws a large ellipse if the mouse is moving quickly
void variableEllipse(int x, int y, int px, int py)
{
float speed = abs(x-px) + abs(y-py);
stroke(speed);
ellipse(x, y, speed, speed);
}
(C) Æliens
20/2/2008
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