0) { while ($row = mysql_fetch_array($result)) { $pwrlist[$row['id']] = $row['power']; } } $sql = "SELECT id, alias FROM char_main WHERE id != $char"; $result = mysql_query($sql) or die(mysql_error()); if (mysql_num_rows($result) > 0) { $row = mysql_fetch_array($result); $charlist[$row['id']] = $row['alias']; } if ($char != '0') { $sql = "SELECT c.alias, c.real_name AS name, c.align, " . "l.lair_addr AS address, z.city, z.state, z.id AS zip " . "FROM char_main c, char_lair l, char_zipcode z " . "WHERE z.id = l.zip_id " . "AND c.lair_id = l.id " . "AND c.id = $char"; $result = mysql_query($sql) or die(mysql_error()); $ch = mysql_fetch_array($result); if (is_array($ch)) { $subtype = "Update"; $tablebg = '#EEFFEE'; $subhead = "Edit data for " . $ch['alias'] . " and click '$subtype Character.'"; $sql = "SELECT p.id " . "FROM char_main c " . "JOIN char_power p " . "JOIN char_power_link pk " . "ON c.id = pk.char_id " . "AND p.id = pk.power_id " . "WHERE c.id = $char"; $result = mysql_query($sql) or die(mysql_error()); if (mysql_num_rows($result) > 0) { while ($row = mysql_fetch_array($result)) { $powers[$row['id']] = 'selected'; } } // get list of character's enemies $sql = "SELECT n.id " . "FROM char_main c " . "JOIN char_good_bad_link gb " . "JOIN char_main n " . "ON (c.id = gb.good_id AND n.id = gb.bad_id) " . "OR (n.id = gb.good_id AND c.id = gb.bad_id) " . "WHERE c.id = $char"; $result = mysql_query($sql) or die(mysql_error()); if (mysql_num_rows($result) > 0) { while ($row = mysql_fetch_array($result)) { $enemies[$row['id']] = 'selected'; } } } } ?>