The assignment in the multimedia casus is to develop a virtual environment for some cultural or governemental institute or company.
The practicum takes the form a stage, in which external supervision plays an important role.
In the multimedia casus, techniques learned in previous courses (see the afterthoughts) will be applied to create the application.
At the start of the course the actual assignment will be determined.
Examples of possible assignments are: the development of a virtual exposition hall for the Dutch Royal Museum of the Arts, a virtual city square, which gives information about both the present and the past, a virtual shop, with online buying facilities, or an online broker, which offers facilities for inspecting houses.
Given an information space, create a VR that resolves the duality between information and presentation, using intelligent multimedia technology. The VR must offer access to all relevant information entities, organized in a suitable spatial layout, and must allow for presentations from a variety of perspectives, making full use of graphical and rich media facilities.
In 1999, a group of eleven international modern art museums and related institutions applied to the European Commission (Raphael Programme) under the umbrella International Network for the Conservation of Contemporary Art (INCCA). The INCCA project was accepted and work started in January 2000 led by the organiser, the ICN (Netherlands Institute for Cultural Heritage) and the co-organiser, Tate, London.
INCCA's most important set of objectives, which are closely interlinked, focuses on the building of a website with underlying databases that will facilitate the exchange of professional knowledge and information. Furthermore, INCCA partners are involved in a collective effort to gather information directly from artists.
INCCA's guiding mission is to collect, share and preserve knowledge needed for the conservation of modern and contemporary art.
checklist
judgement
deliverables
application area | metaphor | familiar knowledge |
---|---|---|
operating environment | desktop | office tasks |
spreadsheets | ledger sheet | columnar table |
object-oriented environment | physical world | real world |
hypertext | notecards | organization of text |
learning environment | travel | tours, guides, movement |
file storage | piles | categorizing |
multimedia environments | rooms | spatial structures |
cooperative work | multi-agents | travel agents, servants |