comparative overview


BlC AW D3D HL2 SL
in-game building -++/--++
avatar manipulation ++++/-+++
artifical intelligence +-+/-+-
server-side scripts +-+/-+++
client-side scripts ++-+/-+-
extensibility +-++++/-
open source --++-+/-
open standards --+/--+/-
interaction +/-+/-+++++/-
graphics quality +/-+/-+++++
built-in physics --++++
object collision --+++++
content tool support +/--+++-

...


Clima Futura architecture

module(s)


  1. climate model(s) - action script module(s)
  2. game play interaction - event-handler per game event
  3. video content module - video fragment(s) and interaction overlays
  4. minigame(s) - flash module(s) with actionscript interface
  5. Clima Futura - integration of modules 1-4, plus server-side ranking
  6. adapted versions -- educational, commercial
  7. multi-user version --with server-side support

interactive application(s)


collada