comparative overview
BlC | AW | D3D | HL2 | SL | |
in-game building | - | + | +/- | - | ++ |
avatar manipulation | + | ++ | +/- | + | ++ |
artifical intelligence | + | - | +/- | + | - |
server-side scripts | + | - | +/- | + | ++ |
client-side scripts | ++ | - | +/- | + | - |
extensibility | + | - | ++ | + | +/- |
open source | - | - | ++ | - | +/- |
open standards | - | - | +/- | - | +/- |
interaction | +/- | +/- | ++ | ++ | +/- |
graphics quality | +/- | +/- | ++ | ++ | + |
built-in physics | - | - | + | ++ | + |
object collision | - | - | ++ | ++ | + |
content tool support | +/- | - | ++ | + | - |
module(s)
interactive application(s)