init(s)


    private function init():void
    {
     sprite = new Sprite();
     addChild(sprite);
     sprite.graphics.beginFill(0xff0000);
     sprite.graphics.drawRect(0, 0, 100, 100);
     sprite.graphics.endFill();
     sprite.x = 100;
     sprite.y = 100;
     stage.addEventListener(MouseEvent.MOUSE_MOVE, onMouseMove);
    }
  

move(s)


    public function onMouseMove(event:MouseEvent):void
    {
     trace("mouseX: " + mouseX + ", mouseY:" + mouseY);
     trace("sprite.mouseX: " + sprite.mouseX + ", sprite.mouseY: " + sprite.mouseY);
    }
   }
  }