init(s)
private function init():void
{
sprite = new Sprite();
addChild(sprite);
sprite.graphics.beginFill(0xff0000);
sprite.graphics.drawRect(0, 0, 100, 100);
sprite.graphics.endFill();
sprite.x = 100;
sprite.y = 100;
stage.addEventListener(MouseEvent.MOUSE_MOVE, onMouseMove);
}
move(s)
public function onMouseMove(event:MouseEvent):void
{
trace("mouseX: " + mouseX + ", mouseY:" + mouseY);
trace("sprite.mouseX: " + sprite.mouseX + ", sprite.mouseY: " + sprite.mouseY);
}
}
}