init(s)


    private function init():void
    {
     var sprite:Sprite = new Sprite();
     sprite.graphics.lineStyle(2);
     sprite.graphics.beginFill(0xffff00);
     sprite.graphics.drawRect(100, 100, 100, 100);
     sprite.graphics.endFill()
     addChild(sprite);
     
     //var blur:BlurFilter = new BlurFilter(5, 5, 3);
     //var filters:Array = new Array();
     //filters.push(blur);
     //sprite.filters = filters;
     
     // shortcut a little:
     //var blur:BlurFilter = new BlurFilter(5, 5, 3);
     //var filters:Array = [blur];
     //sprite.filters = filters;
     
     // shortcut a lot:
     //var blur:BlurFilter = new BlurFilter(5, 5, 3);
     //sprite.filters = [blur];
     
     // bare minimum!
     sprite.filters = [new BlurFilter(5, 5, 3)];
    }
   }
  }