init(s)
private function init():void
{
var sprite:Sprite = new Sprite();
sprite.graphics.lineStyle(2);
sprite.graphics.beginFill(0xffff00);
sprite.graphics.drawRect(100, 100, 100, 100);
sprite.graphics.endFill()
addChild(sprite);
//var blur:BlurFilter = new BlurFilter(5, 5, 3);
//var filters:Array = new Array();
//filters.push(blur);
//sprite.filters = filters;
// shortcut a little:
//var blur:BlurFilter = new BlurFilter(5, 5, 3);
//var filters:Array = [blur];
//sprite.filters = filters;
// shortcut a lot:
//var blur:BlurFilter = new BlurFilter(5, 5, 3);
//sprite.filters = [blur];
// bare minimum!
sprite.filters = [new BlurFilter(5, 5, 3)];
}
}
}