init(s)
private function init():void
{
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
ball = new animation_ch10_Ball();
addChild(ball);
ball.x = Math.random() * stage.stageWidth;
ball.y = Math.random() * stage.stageHeight;
addEventListener(Event.ENTER_FRAME, onEnterFrame);
}
frame(s)
private function onEnterFrame(event:Event):void
{
var x1:Number = ball.x - stage.stageWidth / 2;
var y1:Number = ball.y - stage.stageHeight / 2;
var x2:Number = cos * x1 - sin * y1;
var y2:Number = cos * y1 + sin * x1;
ball.x = stage.stageWidth / 2 + x2;
ball.y = stage.stageHeight / 2 + y2;
}
}
}