init(s)
private function init():void
{
stage.align = StageAlign.TOP_LEFT;
stage.scaleMode = StageScaleMode.NO_SCALE;
balls = new Array();
for(var i:uint = 0; i < numBalls; i++)
{
var ball:animation_ch15_Ball3D = new animation_ch15_Ball3D(15);
balls.push(ball);
ball.xpos = Math.random() * 200 - 100;
ball.ypos = Math.random() * 200 - 100;
ball.zpos = Math.random() * 200 - 100;
addChild(ball);
}
addEventListener(Event.ENTER_FRAME, onEnterFrame);
}
frame(s)
private function onEnterFrame(event:Event):void
{
var angleY:Number = (mouseX - vpX) * .001;
for(var i:uint = 0; i < numBalls; i++)
{
var ball:animation_ch15_Ball3D = balls[i];
rotateY(ball, angleY);
}
sortZ();
}
rotate Y
private function rotateY(ball:animation_ch15_Ball3D, angleY:Number):void
{
var cosY:Number = Math.cos(angleY);
var sinY:Number = Math.sin(angleY);
var x1:Number = ball.xpos * cosY - ball.zpos * sinY;
var z1:Number = ball.zpos * cosY + ball.xpos * sinY;
ball.xpos = x1;
ball.zpos = z1;
if(ball.zpos > -fl)
{
var scale:Number = fl / (fl + ball.zpos);
ball.scaleX = ball.scaleY = scale;
ball.x = vpX + ball.xpos * scale;
ball.y = vpY + ball.ypos * scale;
ball.visible = true;
}
else
{
ball.visible = false;
}
}
sort Z
private function sortZ():void
{
balls.sortOn("zpos", Array.DESCENDING | Array.NUMERIC);
for(var i:uint = 0; i < numBalls; i++)
{
var ball:animation_ch15_Ball3D = balls[i];
setChildIndex(ball, i);
}
}
}
}