application


  <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml"
  xmlns:ae="*" 
  paddingLeft="0" paddingTop="0" paddingBottom="0" paddingRight="0"
  backgroundColor="0x000000"
  layout="absolute"
  initialize = "init();"
  >
  

handler(s) / fullscreen


  <ae:component_screen id="display"/>
  

script


  <mx:Script>
  <![CDATA[
  import mx.collections.ArrayCollection;
  import mx.events.CuePointEvent;
  import mx.controls.videoClasses.CuePointManager;
  [Bindable] public var first:String = "../assets/clips/tube/balloon.flv";
  [Bindable] public var movie:String = first;
  
  

playlist (non-XML)


  
  [Bindable] private var arrColl:ArrayCollection = new ArrayCollection();
  [Bindable] private var state:uint = 0;
  private var off:int = 0;
  
  

bounce(s)


  
bounce
[Bindable] private var radius:uint = 100; [Bindable] private var ball:Sprite = new Sprite(); [Bindable] private var square:Sprite = new Sprite(); [Bindable] private var slist:Sprite = new Sprite(); [Bindable] private var vx:Number; [Bindable] private var vy:Number; [Bindable] private var bounce:Number = -0.9; [Bindable] private var gravity:Number = -0.4;

additional declaration(s)


  
  private var oldX:Number;
  private var oldY:Number;
  private var sprites:Array; 
  private var smax:uint = 1;
  
  private var avx:Array;
  private var avy:Array;
  private var arz:Array;
  
  private function init() : void {
  avx = new Array();
  avy = new Array();
  arz = new Array();
  
  input.text = first;
  myVid.source = movie;
  off = 1;
  var h:Number = systemManager.stage.stageHeight;
  var w:Number = systemManager.stage.stageWidth;
  

set mask(s)


  
  ball.graphics.beginFill(0xff0000);
  ball.graphics.drawCircle(0, 0, radius);
  ball.x = 200;
  ball.y = 200;
  avx.push(Math.random() * 30 - 5);
  avy.push(-20);
  slist.addChild(ball);
  sprites = new Array();
  sprites.push(ball);
  
  myVid.addChild(slist);
  myVid.mask = slist;
  
  addEventListener(Event.ENTER_FRAME, frame);
  addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown);
  }
  
  

camera


  import flash.media.Camera;
  private var camera:Camera; // = Camera.getCamera();
  
  private function attach(v:Object) : void {
      camera = Camera.getCamera();
      myVid.attachCamera(camera);
    }
  

frame(s)


  
  private function frame(event:Event):void {
  var h:Number = systemManager.stage.height;
  var w:Number = systemManager.stage.width;
  
  

move item(s)


  
  for(var i:uint = 0; i < smax; i++) {
  vx = avx[i]; vy = avy[i];
  var dx:Number = Math.random() * 2 - 1;
  var dy:Number = Math.random() * 2 - 1 ;
  vx += dx; vy += dy + gravity;
  var s:Number = w/800;
  
  var left:Number = 0;
  var right:Number = myVid.width;
  var top:Number = 0;
  var bottom:Number = myVid.height;
  
  

move item


  // for(var i:uint = 0; i < 2; i++) {
   var ball:Sprite = sprites[i];
   var bounds:Rectangle = ball.getBounds(myVid);
  
   ball.x += vx;
   ball.y += vy;
        
  

check bound(s)


            
   if((bounds.right > right) || (bounds.left < left))
        {   
            vx *= bounce;
            ball.x += 5 * vx;
        }
        
        if((bounds.bottom > bottom) || (bounds.top < top))
        { 
            vy *= bounce;
            ball.y += 5 * vy;
        }
        avx[i] = vx; avy[i] = vy;
        }                              
   }
  

mouse / draw


  private var drawing:uint = 0;
                    private function onMouseDown(event:MouseEvent):void
                    {
                            var h:Number = systemManager.stage.height;
                            var w:Number = systemManager.stage.width;
                            if (mouseY < h-50 && mouseY > 50 && 
                                mouseX < w-50 && mouseX > 50) {
                            drawing = 1;
                            // myVid.mask = null;
                            // story.text = "m:" + mouseX + " " + mouseY;
                            oldX = mouseX; oldY = mouseY;
                            ball = new Sprite();
                            myVid.addChild(ball);
                            //panel.addChild(ball);
                            square = new Sprite();
                            slist.addChild(square);
                            ball.graphics.moveTo(mouseX, mouseY);
                            ball.graphics.lineStyle(4,0xff0000);
                            //ball.graphics.beginFill(0xff0000);
                            square.graphics.moveTo(mouseX, mouseY);
                            square.graphics.beginFill(0xff0000);
                            addEventListener(MouseEvent.MOUSE_MOVE, onMouseMove);
                            addEventListener(MouseEvent.MOUSE_UP, onMouseUp);
                            story.text = "m:" + mouseX + " " + mouseY;
                            }
                    }
                    
  

mousup -- put mask(s) / item(s)


                    private function onMouseUp(event:MouseEvent):void
                    {  
                            smax += 1;
                            story.text = "";
                            square.graphics.endFill();                
                            slist.addChild(square);
                            myVid.removeChild(ball);
                            avx.push(Math.random() * 20 - 5);
                            avy.push(-5);
                            arz.push(Math.random() * 0.2 - 0.1);
                            sprites.push(square);
                            removeEventListener(MouseEvent.MOUSE_MOVE, onMouseMove);
                            removeEventListener(MouseEvent.MOUSE_UP, onMouseUp);
                            var bounds:Rectangle = square.getBounds(myVid);
                            // story.text = "s: " + square.x + "/" + square.y + "(" + bounds.left + "," + bounds.top + "," + bounds.width + "," + bounds.height + ")"; 
                    }
                    
  

mouse moving


                    private function onMouseMove(event:MouseEvent):void
                    {
                            if (drawing == 1) {
                            square.graphics.lineTo(mouseX, mouseY);
                            ball.graphics.lineTo(mouseX, mouseY);
                            // square.graphics.drawCircle(mouseX, mouseY, 10);
                            // story.text = "m:" + mouseX + " " + mouseY;
                            } else { story.text = "???"; }
                    }
                 
  

hide


  
  private var peep:uint = 0;
  
  private function hide(video:Object):void {
  if (peep == 0) {
  myVid.removeChild(slist);
  myVid.mask = null;
  peep = 1;
  } else {
  peep = 0;
  myVid.addChild(slist);
  myVid.mask = slist;
  addEventListener(Event.ENTER_FRAME, frame);
  }
  }
  
  

cuepoint(s)


  [Bindable] private var cuepoints:Array = [
   {name:'cue 0', time:1.00},
   {name:'cue 1', time:2.00},
   ];
  [Bindable] private var info:String = "cue -";
  
  [Bindable] private var show:uint = 0;
  
  

clear


  
  private function clear(video:Object):void {
  if (show == 0) {
  show = 1; tileList.visible = false;
  arrColl.removeAll();
  tileList.invalidateList();
  }
  else { show = 0; tileList.visible = true; }
  }
  
  

select


  
  private function select(event:Event):void {
  myVid.close();
  tileList.visible = false;
  arrColl.removeAll();
  tileList.invalidateList();
  tileList.visible = true;
  show = 0;
  movie = input.text;
  myVid.source = movie;
  myVid.cuePoints = cuepoints;
  story.text = movie; 
  myVid.play();
  off = 0;
  state = 0;
  }
  
  

cue(s)


  
  private function cue(evt:Object):void {
  if (show == 1) { show = 0; tileList.visible = true; }
  var pad:String = "                     ";
  var bm:Bitmap = copy(myVid as DisplayObject);
  var time:String = format(myVid.playheadTime);
  
  if (state < 2) info = cuepoints[state].name;
  if (state == 0) { story.text = "click ! to annotate ..."; }
  else if (state == 1) { story.text = "... "; }
  else { off = 1; story.text = ""; info="cue " + state; }
  
  arrColl.addItem({pad:pad, bitmap:bm, info:info, time:time});
  state += 1;
  if (off == 1) story.text = "";
  }
  
  

copy / format


  
  private function copy(source:DisplayObject):Bitmap {
  var bmd:BitmapData = new BitmapData(source.width, source.height);
  bmd.draw(source);
  return new Bitmap(bmd);
  }
  
  

format(s)


  
  private function format(value:Number):String{
      var sec:int = (value * 60) / 60; 
      var mil:int = (value - sec) * 100; 
      var result:String = sec.toString() + "." + mil.toString();
      return result;
     }
  
  ]]>
  </mx:Script>
  

display


  <mx:VideoDisplay x="0" y="0" id="myVid" source="" height="100%" width="100%" autoPlay="false"
  cuePointManagerClass="mx.controls.videoClasses.CuePointManager"
  cuePoint="cue(event)"
  />
  

info


  <mx:HBox top="5" right="3">
  <mx:Label text="{movie} / {state}" color="silver" top="10" right="20"/>
  <mx:Label color="gray" text="@" click="attach(myVid);"/>
  </mx:HBox>
  <mx:HBox top="5" left="20">
  <mx:Label color="gray" text="*" click="hide(myVid);"/>
  <mx:Label text="{format(myVid.playheadTime)} / {info}" color="white" top="10" left="20"/>
  </mx:HBox>
  <mx:Label id="story" text="" color="white" top="75" left="100" fontSize="20"/>
  

controls


  <mx:HBox left="20" bottom="10">
  <mx:Button color="white" borderColor="0" fillAlphas="[0,0]" label="!" click="cue(myVid);"/>
  <mx:TextInput borderColor="gray" color="silver" backgroundAlpha="0"  width="275" id="input" text="" enter="select(event);"/>
  <mx:Button color="white" borderColor="0" fillAlphas="[0,0]" label="[!]" click="select(event);"/>
  <mx:Button color="silver" borderColor="0" fillAlphas="[0,0]" label="clear" click="clear(myVid);"/>
  </mx:HBox>
  <mx:HBox right="5" bottom="10">
  <mx:Button color="gray" borderColor="0" fillAlphas="[0, 0]" label=">" click="myVid.play();"/>
  <mx:Button color="gray" borderColor="0" fillAlphas="[0, 0]" label="||" click="myVid.pause();"/>
  <mx:Label color="gray" text="#" click="display.toggle();"/>
  </mx:HBox>
  <mx:Canvas id="panel" x="0" y="0"  height="100%" width="100%"
  backgroundAlpha="0.3" borderColor="0" borderThickness="0"/>
  
  

tile(s)


  
  <mx:TileList
  top="50" right="10" 
  backgroundAlpha="0"
  borderColor="0"
  borderThickness="0" 
  id="tileList"
  columnCount="1" dataProvider="{arrColl}"
  width="170"
  height="{myVid.height - 100 }"
  verticalScrollPolicy="off">
  

render item(s)


  <mx:itemRenderer>
  <mx:Component>
  <mx:HBox right="0" paddingBottom="0" paddingTop="0">
  <mx:Text textAlign="right">
  <mx:htmlText>
  &lt;br;\ &gt;
  name: {data.info}
  time: {data.time}
  </mx:htmlText>
  </mx:Text>
  

image(s)


  <mx:HBox right="0">
  <mx:Image source="{data.bitmap}" toolTip="{data.time}"
  maintainAspectRatio="false"
  scaleX="0.07" scaleY="0.07" />
  </mx:HBox>
   </mx:HBox>
  </mx:Component>
    </mx:itemRenderer>
  </mx:TileList>
  
  </mx:Application>