topical media & game development
camera
DEF view
Viewpoint
{ position 0 0 5 description "view" }
Background
{ skyColor 1 1 1 }
Transform
{ translation 0 0 -2 children
Shape
{ geometry
Box
{ size 4 3 .001 }
capture
appearance
Appearance
{ texture
MovieTexture
{ url "capture:@0" } } } }