topical media & game development
argument(s)
subject-centered -- common beliefs, use of logic, examples
viewer-centered
-- patriotisms, religious or romantic sentimentality
from source -- the makers are intelligent, well-informed, sincere trusthworthy
classical
logos -- logic, reason, factual data
pathos -- emotion of audience, -- how it feels
ethos -- appeals to reputation of speaker-- trustworthy
storytelling -- POV
single --
multiple --
omniscient --
reflective --
Vox Populi -- multiple viewpoints: multiple and conflicting viewpoints can be invoked and material can be focused into in brief screen time
presentation form -- media driven
propagandist --
binary communicator
mind opener
rethorical form -- media driven
rebuttals -- lead to opposite conclusions
undercutters -- attack connection between reason and conclusion
sequential weakening -
parallel weakening -
emotion groups
well-being -- joy, distress
fortune of others -- happy-for, gloating, resentment, sorry-for
prospect-based -- hope, fear, satisfaction, fears-confirmed, relief, disappointment
attribution -- pride, shame, admiration, reproach
attraction -- liking, disliking
well-being attribution -- gratitude, anger, gratification, remorse