topical media & game development
Let's be serious -- ICT is not a (simple) game
Anton Eliens
Vrije Universiteit, Amsterdam
criteria for effective
games
rules
-- service management protocols
outcome
-- learning process
value
-- intellectual satisfaction
effort
-- study procedures
attachment
-- corporate identity
consequences
-- job qualification
scenarios
- problem solving service management
reward
- service level agreement
game engine
rendering system -- 2D/3D graphics
input system -- user interaction
sound system -- ambient and re-active
physics system -- for the blockbusters
animation system -- motion of objects and characters
artificial intelligence system -- for real challenge(s)