topical media & game development
section 7
-- organize (y)our code
lookat --
object(s)
/
component(s)
/
template(s)
/
code(s)
read --
creating flex components
/
livedoc(s)
explore --
selection(s)
/
editor(s)
try --
iframe(s)
/
bridge(s)
/
wii
:
actionpaint
(documentation/
code
)