
Almost 15 years ago I bought my first multimedia PC,
with Windows 3.1 Media Edition.
This setup included a video capture card and a 4K baud modem.
It was, if I remember well, a 100 Mhz machine,
with 16 Mb memory and a 100 Mb
disk.
At that time, expensive as it was, the best I could afford.
Some 4 years later, I acquired a Sun Sparc 1 multimedia workstation,
with a video capture card and 3D hardware accelerator.
It allowed for programming OpenGL in C++ with the GNU gcc compiler,
and I could do live video texture mapping at a frame rate of about one per
second.
If you consider what is common nowadays, a 3Ghz machine with
powerful GPU, 1 Gb of memory, a 1.5Mb cable or ADSL connection
and over 100 Gb of disk space,
you realize what progress has been made over the last 10 years.