assignment -- game environment

supervisor: A. Eliëns
In designing a game environment, there are several options, dependent on the track your are most comfortable with.

  • style -- develop concept, plot and visual assets for a game of choice
  • content -- develop environments, models and animations for a game of choice
  • effects -- develop models, textures and special effects (shaders) for a game of choice

It is recommended to work together and create an actual game, using a suitable mix of technologies.