evaluate(s)
void evaluatePixel() { float2 pos = (outCoord() - center) / imgSize; float pi = 3.141592653589793; float a = atan(pos.y,pos.x); float r = sqrt(pow(pos.x,2.0)+pow(pos.y,2.0)); float u = 0.0; float v = 0.0; float w = 0.0;