init(s)
private function init():void
{
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align=StageAlign.TOP_LEFT;
ball = new animation_ch05_Ball();
ball.x = stage.stageWidth / 2;
ball.y = stage.stageHeight / 2;
vx = Math.random() * 10 - 5;
vy = -10;
addChild(ball);
addEventListener(Event.ENTER_FRAME, onEnterFrame);
}