init(s)
private function init():void
{
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
particles = new Array();
for(var i:uint = 0; i < numParticles; i++)
{
var size:Number = Math.random() * 10 + 2;
var particle:animation_ch12_Ball = new animation_ch12_Ball(size, 0xffffff);
particle.x = Math.random() * stage.stageWidth;
particle.y = Math.random() * stage.stageHeight;
particle.vx = Math.random() * 6 - 3;
particle.vy = Math.random() * 6 - 3;
particle.mass = size;
addChild(particle);
particles.push(particle);
}
addEventListener(Event.ENTER_FRAME, onEnterFrame);
}