init(s)


    private function init():void
    {
     stage.scaleMode = StageScaleMode.NO_SCALE;
     stage.align = StageAlign.TOP_LEFT;
     particles = new Array();
     for(var i:uint = 0; i < numParticles; i++)
     {
      var size:Number = Math.random() * 10 + 2;
      var particle:animation_ch12_Ball = new animation_ch12_Ball(size, 0xffffff);
      particle.x = Math.random() * stage.stageWidth;
      particle.y = Math.random() * stage.stageHeight;
      particle.vx = Math.random() * 6 - 3;
      particle.vy = Math.random() * 6 - 3;
      particle.mass = size;
      addChild(particle);
      particles.push(particle);
     }
     
     addEventListener(Event.ENTER_FRAME, onEnterFrame);
    }