init(s)
private function init():void
{
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
ball = new animation_ch10_Ball();
addChild(ball);
ball.x = 100;
ball.y = 100;
line = new Sprite();
line.graphics.lineStyle(1);
line.graphics.lineTo(300, 0);
addChild(line);
line.x = 50;
line.y = 200;
line.rotation = 30;
addEventListener(Event.ENTER_FRAME, onEnterFrame);
}