sprite
public class @ax-sample-flex-burn-create extends Sprite {
// the rate at which the flames should move
private static const FLICKER_RATE:Number = 10;
private var _blackField:TextField;
private var _flame:BitmapData;
private var _perlinNoise:BitmapData;
private var _perlinOffsets:Array;
private var _perlinSeed:int;