script
<mx:Script>
<![CDATA[
import flash.filters.BlurFilter;
import flash.filters.GlowFilter;
import flash.filters.ConvolutionFilter;
import flash.geom.ColorTransform;
import mx.collections.ArrayCollection;
import mx.events.CuePointEvent;
import mx.controls.videoClasses.CuePointManager;
[Bindable] public var first:String = //"../assets/clips/tube/123-color.flv";
"../assets/clips/tube/balloon.flv";
[Bindable] public var movie:String = first;
[Bindable] private var arrColl:ArrayCollection = new ArrayCollection();
[Bindable] private var state:uint = 0;
private var off:int = 0;
[Bindable] private var radius:uint = 100;
[Bindable] private var ball:Sprite = new Sprite();
[Bindable] private var square:Sprite = new Sprite();
[Bindable] private var slist:Sprite = new Sprite();
[Bindable] private var vx:Number;
[Bindable] private var vy:Number;
[Bindable] private var bounce:Number = -1.0; //-0.9;
[Bindable] private var gravity:Number = 0; //-0.001;
private var oval:object_ax_oval;
private var cloud:object_ax_cloud;
private var obounce:object_ax_bounce;
private var oldX:Number;
private var oldY:Number;
private var sprites:Array;
private var smax:uint = 1;
private var avx:Array;
private var avy:Array;
private var arz:Array;