init(s)
private function init():void
{
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
ball = new animation_ch10_Ball();
addChild(ball);
ball.x = Math.random() * stage.stageWidth;
ball.y = Math.random() * stage.stageHeight;
addEventListener(Event.ENTER_FRAME, onEnterFrame);
}