init(s)
private function init():void
{
stage.align = StageAlign.TOP_LEFT;
stage.scaleMode = StageScaleMode.NO_SCALE;
ball = new animation_ch14_Ball(20);
ball.vx = 10;
addChild(ball);
segments = new Array();
for(var i:uint = 0; i < numSegments; i++)
{
var segment:animation_ch14_Segment = new animation_ch14_Segment(50, 10);
addChild(segment);
segments.push(segment);
}
segment.x = stage.stageWidth / 2;
segment.y = stage.stageHeight;
addEventListener(Event.ENTER_FRAME, onEnterFrame);
}