init(s)
private function init():void
{
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
ball = new animation_ch10_Ball(20);
addChild(ball);
ball.x = 100;
ball.y = 50;
// create five lines
lines = new Array();
for(var i:uint = 0; i < numLines; i++)
{
var line:Sprite = new Sprite();
line.graphics.lineStyle(1);
line.graphics.moveTo(-50, 0)
line.graphics.lineTo(50, 0);
addChild(line);
lines.push(line);
}