script


  <mx:Script>
  <![CDATA[
  import mx.collections.ArrayCollection;
  import mx.events.CuePointEvent;
  import mx.controls.videoClasses.CuePointManager;
  [Bindable] public var first:String = "../assets/clips/tube/balloon.flv";
  [Bindable] public var movie:String = first;
  
  [Bindable] private var arrColl:ArrayCollection = new ArrayCollection();
  [Bindable] private var state:uint = 0;
  private var off:int = 0;
  
  
bounce
[Bindable] private var radius:uint = 100; [Bindable] private var ball:Sprite = new Sprite(); [Bindable] private var square:Sprite = new Sprite(); [Bindable] private var vx:Number; [Bindable] private var vy:Number; [Bindable] private var bounce:Number = -0.9; [Bindable] private var gravity:Number = .5; private var oldX:Number; private var oldY:Number; private function init() : void { input.text = first; myVid.source = movie; off = 1; var h:Number = systemManager.stage.stageHeight; var w:Number = systemManager.stage.stageWidth; //radius = ( h + w ) / 14; square.graphics.beginFill(0); square.graphics.drawRect(0, 0, w,h); //square.x = 400; //square.y = 400; ball.graphics.beginFill(0); ball.graphics.drawCircle(0, 0, radius); ball.x = 400; ball.y = 300; vx = Math.random() * 30 - 5; vy = -20; //myVid.addChild(square); myVid.addChild(ball); myVid.mask = ball; addEventListener(Event.ENTER_FRAME, frame); addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); }