init(s)
private function init():void
{
sprite = new Sprite();
sprite.graphics.lineStyle(2);
sprite.graphics.beginFill(0xffff00);
sprite.graphics.drawRect(-50, -50, 100, 100);
sprite.graphics.endFill();
sprite.x = 200;
sprite.y = 200;
addChild(sprite);
filter = new DropShadowFilter(0, 0, 0, 1, 20, 20, .3);
addEventListener(Event.ENTER_FRAME, onEnterFrame);
}