init(s)
private function init():void {
sprite1 = new Sprite();
addChild(sprite1);
sprite1.graphics.beginFill(0x000000);
sprite1.graphics.drawRect(-2, -2, 4, 4);
sprite1.graphics.endFill();
sprite1.x = stage.stageWidth / 2;
sprite1.y = stage.stageHeight / 2;
textField = new TextField();
addChild(textField);
stage.addEventListener(MouseEvent.MOUSE_MOVE, onMouseMove);
}