example(s) -- camera / shader
DEF WorldInfo WorldInfo {
title "Scene Rendering wit postprocess shader"
info [
"(c) 2006 Holger Grahn - hg @ snafu.de"
"some Shader ideas from ATI RenderMonkey ScreenSpace Effects"
]
}
DEF RESOURCES Switch {
whichChoice -1
choice [
]
}
Background { skyColor [ 0.2 0.2 0.2 ] }
NavigationInfo {
headlight FALSE speed 1.0
type [ "WALK" "ANY" ]
}
Background { skyColor [ 0 0 0 ] }
DEF VIEWPOINT Viewpoint
{
position 0 0 1.0
##orientation 0 1 0 0.0405898
##fieldOfView 0.95993
}