example(s) -- camera / shader


  
  DEF WorldInfo WorldInfo {
          title "Scene Rendering wit postprocess shader"
          info [ 
                    "(c) 2006 Holger Grahn - hg @ snafu.de"
                  "some Shader ideas from ATI RenderMonkey ScreenSpace Effects"
          ]
  } 
  
  DEF        RESOURCES Switch {
          whichChoice        -1
          choice [
          
          ]
  }
  
  Background { skyColor [ 0.2 0.2 0.2 ] }
  
  NavigationInfo { 
          headlight FALSE speed 1.0 
          type [ "WALK" "ANY" ]
  }
  
  Background { skyColor [ 0 0 0 ] }
  DEF VIEWPOINT  Viewpoint
  {
          position        0 0 1.0
          ##orientation        0 1 0  0.0405898
          ##fieldOfView        0.95993
  }